Top 20 NuGet monogame Packages
Provides an in-memory ContentManager which allows you to load content directly out of byte arrays.
Forked from the popular Nuclex Framework.
If you want to add a nice bloom-effect to your game, this library will help you.
It's a portable library, so it will work with all MG flavors and it is pretty simple to use. Just create a BloomEffectRenderer in your game, hook it up (Initialize and UnloadContent) and tell it to render the effect a...
Quick library for animating sprites in MonoGame
Full-featured cross-platform 2D game engine that allows you to develop games using C# and Python
Alpha version of MonoGame webgl version using Bridge.NET
Content reader library for MonoGame.
Content compiler library for MonoGame.
MonoGame.Extended.Gui ported to use SpriteFontPlus
Add Gia to your Ash game to quickly roll out your ECS solution.
Add Default to your Ash game to quickly roll out your EC solution.
Ash is an open source 2d game framework focused on making it instant to start developing your game.
MonoGame.StrokeEffect is a library to generate strokes for Texture2D in MonoGame.
We also support Sprite Font.
We use a shader effect to process the outline
Project Z is an XNA framework that allows you to easily create rich, animated, and user friendly UI systems.
Provides classes to use Monogame graphics with the primal framework.
Several extension methods for the MonoGame Matrix class
MonoGame library for drawing primitive shapes
Monogame library for circle/line and tunnel-free circle/circle collision detection.
A MonoGame library for sorting the draw order of 2d objects
MonoGame integration with WPF. This package provides the D3D11Host from the MonoGame WpfInteropSample. It extends it with WpfGame, WpfMouse and WpfKeyboard and makes it actually usable in any WPF application.
Supports .Net 4.5.2, .Net Core 3.1 and .Net 5