Top 20 NuGet monogame Packages

EcsRx plugin to allow batching of components in systems
Collisions to make MonoGame more awesome.
The MLEM base package, which provides various small addons and abstractions for MonoGame, including a text formatting system and simple input handling
A graphics hosting library for SadConsole that targets MonoGame.
MLEM Library for Extending MonoGame cross-platform project templates
The MonoGame runtime for UWP (Universal Windows Platform) which supports Windows 10 and Xbox One.
Several helpful extensions methods for the Vector2 class in MonoGame
Put some text on the screen easier with MonoGame
A finite state machine for Monogame
MonoGame library for rendering meters like life and energy bars
Several useful extension methods for the .Net Random class
2d camera for MonoGame
Input Handling library for MonoGame. For more information, go to the Github page using the Project Website link.
Input Handling library for MonoGame. For more information, go to the Github page using the Project Website link.
A library for handling mouse and keyboard input in MonoGame projects
UI library for MonoGame.
An alternative solution for Monogame/FNA/XNA-derived frameworks that utilizes SharpFont to draw text rather than the traditional SpriteFont approach. NOTE: Deprecated in favor of Velentr.Font.Monogame going forwards.
A high-level 3D .NET Standard class library that gives you real-time 3D graphics with just a few lines of C# code. Supports multiple platforms and devices. See https://github.com/Blotch3D/Blotch3D for docs, source, examples, and details on building for other platforms.
This is a Monogame wrapper for the ImGui.NET Library. Monogame.ImGui lets you build graphical interfaces for your Monogame games / in-game tools using a simple immediate-mode style.
A library of common classes that extend SadConsole with new controls, windows, and more.