A library to run C# code in parallel on the GPU through DX12 and dynamically generated HLSL compute shaders.
Info
Version: | 3.1.0-preview2+0eb658325c450871aee2e06cb076fa6a5e0d5a46 |
Author(s): | Sergio Pedri |
Last Update: | Tuesday, October 22, 2024 |
.NET Fiddle: | Create the first Fiddle |
Project Url: | https://github.com/Sergio0694/ComputeSharp/ |
NuGet Url: | https://www.nuget.org/packages/ComputeSharp |
Install
Install-Package ComputeSharp
dotnet add package ComputeSharp
paket add ComputeSharp
ComputeSharp Download (Unzip the "nupkg" after downloading)
Dependencies
- Microsoft.Windows.SDK.Contracts(>= 10.0.19041.1)
- Microsoft.Toolkit.HighPerformance(>= 6.1.1)
- Vortice.Direct3D12(>= 1.8.6)
- ICSharpCode.Decompiler(>= 5.0.2.5153)
- Microsoft.CodeAnalysis.CSharp(>= 3.7.0)
- Stubble.Core(>= 1.9.3)
- Vortice.Dxc(>= 1.8.6)
Tags