Top 20 NuGet shader Packages

Write your cross-platform shaders in C#.
All of the core types for SharpShader. Contains everything you need to read SharpShader translation results, without requiring all of the extra dependencies.
Contains interfaces and classes for real-time computer graphics and games.
CSharpGL wraps modern OpenGL features and some high-level common functions(text, scene, picking, UI etc) and offers general demostrations and documents. Inspired by SharpGL. For more information please check (http://bitzhuwei.github.io/CSharpGL/)
C# attributes and primitives for generating shader code via ShaderGen.
Build-time plugin which generates shader code during a post-build event.
Full-featured cross-platform 2D game engine that allows you to develop games using C# and Python
GLFX allows you to create effect files for your OpenGL project. An effect file can contain multiple shader definitions across all shader stages and allows you to easily create GLSL programs from them. The library provides a very simple to use API which hides the low level compilation and linkage Ope...
If you want to add a nice bloom-effect to your game, this library will help you. It's a portable library, so it will work with all MG flavors and it is pretty simple to use. Just create a BloomEffectRenderer in your game, hook it up (Initialize and UnloadContent) and tell it to render the effect a...
Python scripting frontent for OxyEngine
Asp.net Web Crop Image Control allows developers to build image cropping functionality easily on their projects. You can seamlessly crop images and yet provide your visitors the most user friendly web interface by simply doing drag and drop in your projects.
Redistributable components for package 'glfx'. This package should only be installed as a dependency. (This is not the package you are looking for).
Wrapper around camera effect winRT api's to provide a simple interface
A small collection of special pixel shaders for WPF. Currently supported (more to come): Pixelate, RadialBlur and Ripple.
Wpf UserControl that hosts a glsl fragment shader.
Translates C# code to HLSL and GLSL shader code.
SlimShader.Compiler transforms HLSL source code into SlimShader objects ready for use in SlimShader.VirtualMachine
SlimShader.VirtualMachine is an HLSL virtual machine for .NET
HlslUnit is a unit testing library for HLSL shaders
Provides Media Extensions applying image effects from the Lumia Imaging SDK, Win2D, and DirectX HLSL pixel shaders to videos via MediaTranscoder, MediaComposition, MediaCapture, or MediaElement. Enables overlays, effect animations, cropping, creating square videos, and video analysis (ZXing.Net barc...