Top 20 NuGet gpu Packages

ILGPU compiler and runtime library for convenient and high-performance GPU programming in .Net. Samples can be found in the GitHub repository: https://github.com/m4rs-mt/ILGPU.Samples
The GPU-accelerated version of package CenterSpace.NMath. With a few minor exceptions, such as optional GPU configuration settings, the API is identical between CenterSpace.NMath.Premium and CenterSpace.NMath.
A compiler, runtime, and API for GP-GPU computing using C# or any other NET language, for Windows and Ubuntu x64.
The GPU-accelerated version of package CenterSpace.NMath.Stats. With a few minor exceptions, such as optional GPU configuration settings, the API is identical between CenterSpace.NMath.Stats.Premium and CenterSpace.NMath.Stats.
A TensorFlow-inspired neural network library built from scratch in C# 7.3 for .NET Standard 2.0, with GPU support through cuDNN and native memory management
A C# wrapper API of CUDA Driver API (v9.2.88) for Windows and Ubuntu (x64).
Bright Wire CUDA adds GPU support to Bright Wire. This lets you run Bright Wire machine learning on a Maxwell or better NVIDIA GPU.
ILGPU SharpDX library.
Forked from Surban (https://surban.github.io/managedCuda/), which was forked from Kunzmi (https://kunzmi.github.io/managedCuda/), slightly newer and improved. You must install NVIDIA GPU Toolkit 10.0.130.
This is the .net standard 2 version of BrightWire.CUDA which adds CUDA support to Bright Wire. This lets you run Bright Wire machine learning on a Maxwell or better NVIDIA GPU (x64 only).
managedCuda-wrapper for CUBLAS, only for x64-platform
Modern OpenGL bindings for C#, System.Windows.Forms utilities. It includes an UserControl implementation that ease the OpenGL context creation using WinForms UI designers. It supports Windows and GNU/Linux.
Alea GPU Platform compiler. This is a development-only dependency.
Modern OpenGL bindings for C#, Xamarin.Android utilities. It includes an SurfaceView implementation that ease the OpenGL context creation on Android.
Modern OpenGL bindings for C#, Broadcom VideoCore IV (Raspberry PI 2) utilities. It includes an simple window implementation that ease the OpenGL context creation.
Modern OpenGL bindings for C# - Math Data Structures. Implements most blittable data structures required for OpenGL interop. Vertices, matrices and colors. Implements most of basic old-school OpenGL matrix math, i.e. projections or transforms.
Modern OpenGL bindings for C#. It supports OpenGL 4.6 and OpenGL ES 3.2 with relative extensions, OpenGL for Windows (WGL) with relative extensions, OpenGL for X11 1.4 (XGL) with relative extensions, Native Platform Interface 1.5 (EGL) with relative extensions, Broadcom VideoCore IV (Raspberry PI 2...
managedCuda-wrapper for NVRTC, only for x64-platform
Alea GPU Platform core. It provides kernel constructs and a JIT compiler that translates IL instructions or F# quotations into GPU kernels. For more details, please go to http://www.quantalea.com .
Modern OpenGL bindings for C#. It supports OpenGL 4.6 with relative extensions, OpenGL for Windows (WGL) with relative extensions, OpenGL for X11 1.4 (XGL) with relative extensions, Native Platform Interface 1.5 (EGL) with relative extensions, Broadcom VideoCore IV (Raspberry PI 2). Specifications ...