Top 20 NuGet gpu Packages

Modern OpenGL bindings for C#, System.Windows.Forms utilities. It includes an UserControl implementation that ease the OpenGL context creation using WinForms UI designers. It supports Windows and GNU/Linux.
Modern OpenGL bindings for C# - Math Data Structures. Implements most blittable data structures required for OpenGL interop. Vertices, matrices and colors. Implements most of basic old-school OpenGL matrix math, i.e. projections or transforms.
The GPU-accelerated version of package CenterSpace.NMath. With a few minor exceptions, such as optional GPU configuration settings, the API is identical between CenterSpace.NMath.Premium and CenterSpace.NMath.
Modern OpenGL bindings for C#. It supports OpenGL 4.6 and OpenGL ES 3.2 with relative extensions, OpenGL for Windows (WGL) with relative extensions, OpenGL for X11 1.4 (XGL) with relative extensions, Native Platform Interface 1.5 (EGL) with relative extensions, Broadcom VideoCore IV (Raspberry PI 2...
Modern OpenGL bindings for C#. It supports OpenGL 4.6 with relative extensions, OpenGL for Windows (WGL) with relative extensions, OpenGL for X11 1.4 (XGL) with relative extensions, Native Platform Interface 1.5 (EGL) with relative extensions, Broadcom VideoCore IV (Raspberry PI 2). Specifications ...
Modern OpenGL bindings for C#, Xamarin.Android utilities. It includes an SurfaceView implementation that ease the OpenGL context creation on Android.
Modern OpenGL bindings for C#, Broadcom VideoCore IV (Raspberry PI 2) utilities. It includes an simple window implementation that ease the OpenGL context creation.
The GPU-accelerated version of package CenterSpace.NMath.Stats. With a few minor exceptions, such as optional GPU configuration settings, the API is identical between CenterSpace.NMath.Stats.Premium and CenterSpace.NMath.Stats.
ILGPU compiler and runtime library for convenient and high-performance GPU programming in .Net. Samples can be found in the GitHub repository: https://github.com/m4rs-mt/ILGPU.Samples
Modern OpenGL bindings for C#. It supports OpenGL 4.6 with relative extensions, OpenGL for Windows (WGL) with relative extensions, OpenGL for X11 1.4 (XGL) with relative extensions, Native Platform Interface 1.5 (EGL) with relative extensions, Broadcom VideoCore IV (Raspberry PI 2). Specifications ...
Modern OpenGL bindings for C# - Native window utilities. Native window implementation for OpenGL.Net. The following platforms are supported: - Windows - Linux/X11 (not implemented yet) - Raspberry PI VC4 (not implemented yet)
C# binding for Khiva library
A compiler, runtime, and API for GP-GPU computing using C# or any other NET language, for Windows and Ubuntu x64.
Bright Wire CUDA adds GPU support to Bright Wire. This lets you run Bright Wire machine learning on a Maxwell or better NVIDIA GPU.
A TensorFlow-inspired neural network library built from scratch in C# 7.3 for .NET Standard 2.0, with GPU support through cuDNN and native memory management
This is the .net standard 2 version of BrightWire.CUDA which adds CUDA support to Bright Wire. This lets you run Bright Wire machine learning on a Maxwell or better NVIDIA GPU (x64 only).
c# bindings for vkvg
A C# wrapper API of CUDA Driver API (v9.2.88) for Windows and Ubuntu (x64).
Alea GPU Platform compiler. This is a development-only dependency.
Alea GPU Platform core. It provides kernel constructs and a JIT compiler that translates IL instructions or F# quotations into GPU kernels. For more details, please go to http://www.quantalea.com .