Library for popping up little particle effect whenever the user taps the screen in a MonoGame project.
Info
Version: | 2.0.9 |
Author(s): | dmanning23 |
Last Update: | Monday, August 17, 2020 |
.NET Fiddle: | Create the first Fiddle |
Project Url: | https://github.com/dmanning23/InputParticlesComponent |
NuGet Url: | https://www.nuget.org/packages/InputParticlesComponent |
Install
Install-Package InputParticlesComponent
dotnet add package InputParticlesComponent
paket add InputParticlesComponent
InputParticlesComponent Download (Unzip the "nupkg" after downloading)
Dependencies
monoandroid10
- MonoGame.Framework.Android(>= 3.7.0)
- FilenameBuddy(>= 2.0.0)
- FontBuddy(>= 2.0.0)
- GameTimer(>= 2.0.0)
- HadoukInput(>= 2.0.0)
- InputHelper(>= 2.0.0)
- MatrixExtensions(>= 2.0.0)
- MenuBuddy(>= 2.0.0)
- MouseBuddy(>= 2.0.0)
- ParticleBuddy(>= 2.0.0)
- PrimitiveBuddy(>= 2.0.0)
- RandomExtensions.dmanning23(>= 2.0.0)
- ResolutionBuddy(>= 2.0.0)
- StateMachineBuddy(>= 2.0.0)
- TouchScreenBuddy(>= 2.0.0)
- Vector2Extensions(>= 2.0.0)
- XmlBuddy(>= 2.0.0)
- MonoGame.Framework.WindowsDX(>= 3.7.0)
- FilenameBuddy(>= 2.0.0)
- FontBuddy(>= 2.0.0)
- GameTimer(>= 2.0.0)
- HadoukInput(>= 2.0.0)
- InputHelper(>= 2.0.0)
- MatrixExtensions(>= 2.0.0)
- MenuBuddy(>= 2.0.0)
- MouseBuddy(>= 2.0.0)
- ParticleBuddy(>= 2.0.0)
- PrimitiveBuddy(>= 2.0.0)
- RandomExtensions.dmanning23(>= 2.0.0)
- ResolutionBuddy(>= 2.0.0)
- StateMachineBuddy(>= 2.0.0)
- TouchScreenBuddy(>= 2.0.0)
- Vector2Extensions(>= 2.0.0)
- XmlBuddy(>= 2.0.0)
- MonoGame.Framework.iOS(>= 3.7.0)
- FilenameBuddy(>= 2.0.0)
- FontBuddy(>= 2.0.0)
- GameTimer(>= 2.0.0)
- HadoukInput(>= 2.0.0)
- InputHelper(>= 2.0.0)
- MatrixExtensions(>= 2.0.0)
- MenuBuddy(>= 2.0.0)
- MouseBuddy(>= 2.0.0)
- ParticleBuddy(>= 2.0.0)
- PrimitiveBuddy(>= 2.0.0)
- RandomExtensions.dmanning23(>= 2.0.0)
- ResolutionBuddy(>= 2.0.0)
- StateMachineBuddy(>= 2.0.0)
- TouchScreenBuddy(>= 2.0.0)
- Vector2Extensions(>= 2.0.0)
- XmlBuddy(>= 2.0.0)
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