A very simple particle engine for Monogame projects.
Info
Version: | 2.0.9 |
Author(s): | dmanning23 |
Last Update: | Monday, July 4, 2022 |
.NET Fiddle: | Create the first Fiddle |
Project Url: | https://github.com/dmanning23/ParticleBuddy |
NuGet Url: | https://www.nuget.org/packages/ParticleBuddy |
Install
Install-Package ParticleBuddy
dotnet add package ParticleBuddy
paket add ParticleBuddy
ParticleBuddy Download (Unzip the "nupkg" after downloading)
Dependencies
monoandroid10
- MonoGame.Framework.Android(>= 3.7.0)
- FilenameBuddy(>= 2.0.0)
- GameTimer(>= 2.0.0)
- MatrixExtensions(>= 2.0.0)
- PrimitiveBuddy(>= 2.0.0)
- RandomExtensions.dmanning23(>= 2.0.0)
- Vector2Extensions(>= 2.0.0)
- XmlBuddy(>= 2.0.0)
- MonoGame.Framework.WindowsDX(>= 3.7.0)
- FilenameBuddy(>= 2.0.0)
- GameTimer(>= 2.0.0)
- MatrixExtensions(>= 2.0.0)
- PrimitiveBuddy(>= 2.0.0)
- RandomExtensions.dmanning23(>= 2.0.0)
- Vector2Extensions(>= 2.0.0)
- XmlBuddy(>= 2.0.0)
- MonoGame.Framework.iOS(>= 3.7.0)
- FilenameBuddy(>= 2.0.0)
- GameTimer(>= 2.0.0)
- MatrixExtensions(>= 2.0.0)
- PrimitiveBuddy(>= 2.0.0)
- RandomExtensions.dmanning23(>= 2.0.0)
- Vector2Extensions(>= 2.0.0)
- XmlBuddy(>= 2.0.0)
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