Top 20 NuGet monogame Packages

Provides extension methods for various types of the MonoGame framework.
Provides extension methods for various types of the MonoGame framework.
A game engine to make 16-bit styled platformers.
HLSL surface shader parser for XNA / MonoGame
A MonoGame-based development framework for Windows Store games
Farseer Physics Engine is a collision detection system with realistic physics responses. This version is for MonoGame Windows Store Apps. There are some minor changes to the code to make it compatible with WinRT.
A module for turning XNA and MonoGame's polling model for user input into an event-driven model. Subscribe to the events that you're interested and be told when they occur!
Game content creation and compilation tools
Gearset is an open source debugging toolkit for XNA, MonoGame and FNA based games.
Gearset is an open source debugging toolkit for XNA, MonoGame and FNA based games.
Unified event driven input library for XNA, MonoGame, and FNA. The goal of this project is to create a cross platform event driven input library that works for XNA and all of its derivatives. The intention is for the events to be handled in an identical manner to the Windows Messaging queue.
Gearset is an open source debugging toolkit for XNA, MonoGame and FNA based games.
Gearset is an open source debugging toolkit for XNA, MonoGame and FNA based games.
SpriterDotNet MonoGame implementation.
Extends System.Random for usage with System and MonoGame.
Unobtrusive games oriented Message Queue. MQLight was designed for use in games (specifically XNA / monogame), but is thread safe and has been used in business applications. NOTE: Please make sure to call the Update method at the top of your game's update loop. Business applications can simply cal...
Now graphic device in Monogame can generate textures with itself.
This is a thing that stores a bunch of stuff and spits out an average. Useful for something like FPS counter or whatever.
Simple Userinterface for MonoGame. - TextBox - Label - Button - Window - CheckBox - ImageBox - ComboBox - ScrollBar - TabNavigation Including an InputManager for Touch/Keyboard/Mouse and GamePads. In Game1.cs Initialize: Components.Add(new UserInterfaceManager(this)); Compo...