Top 20 NuGet monogame Packages
MonoGame.Forms is the easiest way of integrating a MonoGame render window into your Windows Forms project. It should make your life much easier, when you want to create your own editor environment. MIT LICENSE!
Economy wrapper around the PlayFab Xamarin client SDK
UI solutions for Monogame
MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse.
This package provides you with MonoGame Framework that works on iOS.
MonoGame RuntimeBuilder builds your raw content asynchronously to the .XNB format during runtime. Note: You can use this library without MonoGame.Forms!
This is a Monogame wrapper for the ImGui.NET Library. Monogame.ImGui lets you build graphical interfaces for your Monogame games / in-game tools using a simple immediate-mode style.
A collection of extension methods that allow TheSadRogue.Primitives types to easily interface with MonoGame's equivalents.
Aether.Physics2D is a 2D collision detection system.
A 2D game framework built on top of the MonoGame framework.
Package Description
MonoGame form framework
Quake-style console allowing for in-game user input.
Interpreter for executing console commands using a Python engine.
Penumbra allows users to easily add 2D lighting and shadow effects to their games.
A simple undo/redo stack using the command pattern
A helper library with several extensions for the System.Collections.Generic.List class
Interpreter for executing console commands using a Python engine.
Quake-style console allowing for in-game user input.
A light weight GUI for Monogame