Top 20 NuGet task Packages

Project management service components for .NET Framework 4: TaskManager. Main features: Task scheduling; Working time customization; Critical path enumeration; Resource leveling algorithm; Two-way Microsoft Project® XML compatibility; Gantt Chart image exporting.
An extension method to safely fire-and-forget a Task New In This Release: -AsyncAwaitBestPractices.SafeFireAndForget
The Command Dispatcher pattern is an addition to the Command design pattern that decouples the dispatcher for a service from its execution. A Command Dispatcher component maps commands to handlers. A Command Processor pattern provides a framework for handling orthogonal concerns such as logging, ti...
Standard Web Applications .NET Utilities
Provides an implementation of the messaging gateway for decoupled invocation in the Paramore.Brighter pipeline, using RabbitMQ<
This package provides a C# based durable task framework for writing long running applications.
ADN.Threading is a cross-platform open-source library which provides threading utilities to .NET developers
Task scheduling for .NET
Useful extensions contribution by Bnaya Eshet Blog: http://blogs.microsoft.co.il/bnaya/ Source Code: https://github.com/bnayae/Bnaya.CSharp.AsyncExtensions # NuGet this library available on NuGet via Install-Package Bnaya.CSharp.AsyncExtensions ## This library have the following godies: * Except...
A long-running tasks execution framework.
RecurrentTasks for .NET allows you to run simple recurrent background tasks with specific intervals, without complex frameworks, persistance, etc...
This package provides a C# based durable task framework for writing long running applications.
Task Parallel Library for Unity (.NET 3.5)
This is an implementation of the message store used for decoupled invocation of commands by Paramore.Brighter, using PostgreSql
Gear for caching stuff.
Dataflow addition to Navvy (a long-running tasks execution framework).
Fully compliant Promise library written in C#. Uses Task as the backing source and is fully compatible with async/await.
Unitysync.Async is a library of extension methods that lets you preform async continuations on Task/Task<T> Types. Allowing you to non-blockingly call async methods on the Unity3D main thread and continue on the Unity3D main thread when the Task/Task<T> is completed.
Helpers for asynchronous programming
Platform.NET A cross-platform library of useful classes and extensions for C# and .NET.