MonoGame library to simplify drawing normal-mapped images.
Info
Version: | 2.0.12 |
Author(s): | dmanning23 |
Last Update: | Wednesday, November 3, 2021 |
.NET Fiddle: | Create the first Fiddle |
Project Url: | https://github.com/dmanning23/RenderBuddy |
NuGet Url: | https://www.nuget.org/packages/RenderBuddy |
Install
Install-Package RenderBuddy
dotnet add package RenderBuddy
paket add RenderBuddy
RenderBuddy Download (Unzip the "nupkg" after downloading)
Dependencies
monoandroid10
- MonoGame.Framework.Android(>= 3.7.0)
- CameraBuddy(>= 2.0.0)
- FilenameBuddy(>= 2.0.0)
- GameTimer(>= 2.0.0)
- MatrixExtensions(>= 2.0.0)
- PrimitiveBuddy(>= 2.0.0)
- RandomExtensions.dmanning23(>= 2.0.0)
- ResolutionBuddy(>= 2.0.0)
- Vector2Extensions(>= 2.0.0)
- MonoGame.Framework.WindowsDX(>= 3.7.0)
- CameraBuddy(>= 2.0.0)
- FilenameBuddy(>= 2.0.0)
- GameTimer(>= 2.0.0)
- MatrixExtensions(>= 2.0.0)
- PrimitiveBuddy(>= 2.0.0)
- RandomExtensions.dmanning23(>= 2.0.0)
- ResolutionBuddy(>= 2.0.0)
- Vector2Extensions(>= 2.0.0)
- MonoGame.Framework.iOS(>= 3.7.0)
- CameraBuddy(>= 2.0.0)
- FilenameBuddy(>= 2.0.0)
- GameTimer(>= 2.0.0)
- MatrixExtensions(>= 2.0.0)
- PrimitiveBuddy(>= 2.0.0)
- RandomExtensions.dmanning23(>= 2.0.0)
- ResolutionBuddy(>= 2.0.0)
- Vector2Extensions(>= 2.0.0)
Tags