A very simple MonoGame library that sits and listens for coin drops (keyboard press, etc.) and tracks number of credits.
Info
Version: | 2.0.11 |
Author(s): | dmanning23 |
Last Update: | Wednesday, November 23, 2022 |
.NET Fiddle: | Create the first Fiddle |
Project Url: | https://github.com/dmanning23/InsertCoinBuddy |
NuGet Url: | https://www.nuget.org/packages/InsertCoinBuddy |
Install
Install-Package InsertCoinBuddy
dotnet add package InsertCoinBuddy
paket add InsertCoinBuddy
InsertCoinBuddy Download (Unzip the "nupkg" after downloading)
Dependencies
monoandroid10
- MonoGame.Framework.Android(>= 3.7.0)
- FilenameBuddy(>= 2.0.0)
- FontBuddy(>= 2.0.0)
- GameTimer(>= 2.0.0)
- HadoukInput(>= 2.0.0)
- InputHelper(>= 2.0.0)
- MatrixExtensions(>= 2.0.0)
- MenuBuddy(>= 2.0.0)
- MouseBuddy(>= 2.0.0)
- PrimitiveBuddy(>= 2.0.0)
- RandomExtensions.dmanning23(>= 2.0.0)
- ResolutionBuddy(>= 2.0.0)
- StateMachineBuddy(>= 2.0.0)
- TouchScreenBuddy(>= 2.0.0)
- Vector2Extensions(>= 2.0.0)
- XmlBuddy(>= 2.0.0)
- SQLiteConnectionBuddy(>= 1.0.0)
- MonoGame.Framework.WindowsDX(>= 3.7.0)
- FilenameBuddy(>= 2.0.0)
- FontBuddy(>= 2.0.0)
- GameTimer(>= 2.0.0)
- HadoukInput(>= 2.0.0)
- InputHelper(>= 2.0.0)
- MatrixExtensions(>= 2.0.0)
- MenuBuddy(>= 2.0.0)
- MouseBuddy(>= 2.0.0)
- PrimitiveBuddy(>= 2.0.0)
- RandomExtensions.dmanning23(>= 2.0.0)
- ResolutionBuddy(>= 2.0.0)
- StateMachineBuddy(>= 2.0.0)
- TouchScreenBuddy(>= 2.0.0)
- Vector2Extensions(>= 2.0.0)
- XmlBuddy(>= 2.0.0)
- SQLiteConnectionBuddy(>= 1.0.0)
- MonoGame.Framework.iOS(>= 3.7.0)
- FilenameBuddy(>= 2.0.0)
- FontBuddy(>= 2.0.0)
- GameTimer(>= 2.0.0)
- HadoukInput(>= 2.0.0)
- InputHelper(>= 2.0.0)
- MatrixExtensions(>= 2.0.0)
- MenuBuddy(>= 2.0.0)
- MouseBuddy(>= 2.0.0)
- PrimitiveBuddy(>= 2.0.0)
- RandomExtensions.dmanning23(>= 2.0.0)
- ResolutionBuddy(>= 2.0.0)
- StateMachineBuddy(>= 2.0.0)
- TouchScreenBuddy(>= 2.0.0)
- Vector2Extensions(>= 2.0.0)
- XmlBuddy(>= 2.0.0)
- SQLiteConnectionBuddy(>= 1.0.0)
Tags