NuGet Package InputStateManager

A helper PCL (InputStateManager) for MonoGame useful for querying keyboard, mouse, touch and gamepad inputs.
Currently it provides convenience-methods in a fluent manner for:
- Keyboard (Key) Sub-context for 'Is' and 'Was', helper functions for 'Any-ALT (...SHIFT, CTRL)' and NumLock and CapsLock.
- Mouse (Mouse) Sub-context for 'Is' and 'Was' and delta-functions for mouse-wheel, position, etc...
- GamePad (Pad) Sub-context for 'Is' and 'Was' and for 'DPad', 'Triggers' and 'ThumbSticks'.
- TouchPanel (Touch) Sub-context for 'Is' and 'Was'.

Currently only exposes TouchCollections.
It is a PCL so you should be able to use it in any MG project.

Info

Version: 1.2.1.4
Author(s): Unterrainer Informatik OG Team
Last Update: Saturday, January 27, 2018
.NET Fiddle: Create the first Fiddle
Project Url: https://github.com/UnterrainerInformatik/InputStateManager
NuGet Url: https://www.nuget.org/packages/InputStateManager


Install
Install-Package InputStateManager
dotnet add package InputStateManager
paket add InputStateManager
InputStateManager Download (Unzip the "nupkg" after downloading)

1 package depend on this package.


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