Top 20 NuGet keyboard Packages

This library attaches to windows global hooks, tracks keyboard and mouse clicks and movement and raises common .NET events with KeyEventArgs and MouseEventArgs, so you can easily retrieve any information you need: * Mouse coordinates * Mouse buttons clicked * Mouse wheel scrolls ...
C# bindings for IQKeyboardManager
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and ma...
An implementation of FSM which provides functions like mouse gesture and keyboard hook to your application.
MindFusion.WinForms Pack offers you a fast and easy way to add to your application state-of-the-art flowcharts, spreadsheets, calendars, reports, maps, charts, virtual keyboards and gauges.
Custom control for your Xamarin.Forms project to customize the Keyboard Return button. Ensure you call CustomEntryRenderer.Init() on each platform! Built against Xamarin.Forms 2.5.0.280555 https://github.com/brminnick/EntryCustomReturnPlugin New In This Release:...
Utility library for smaller miscellaneous problems.
Keyboard abstraction plugin for Duality game engine.
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and ma...
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and ma...
Keyboard Overlap for your Xamarin.Forms project fixes the Keyboard Overlap issue on iOS. Ensure you call KeyboardOverlapRenderer.Init() in your iOS project! VISIT THE PROJECT URL for more info.
Cross Platform Object Oriented Input System. Meant to be very robust and compatiable with many systems and operating systems. Written in C# on .NET. The SharpInputSystem is an effort to build an easy to use, cross platform input library capable of handling most input devices. Currently planned dev...
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and ma...
This package is a .NET Standard 2.0 Port of Windows.UI.Input.Preview.Injection . The touch injection related APIs are successfully ported. However, other APIs are not ported or in preview since they are undocumented in the classic desktop environment. Commonly Used Types: Nukepayload2.Diagnostics.In...
SEmojis is a library to implement and render emojis
Cross Platform Object Oriented Input System. Meant to be very robust and compatiable with many systems and operating systems. Written in C# on .NET. The SharpInputSystem is an effort to build an easy to use, cross platform input library capable of handling most input devices. Currently planned dev...
Cross Platform Object Oriented Input System. Meant to be very robust and compatiable with many systems and operating systems. Written in C# on .NET. The SharpInputSystem is an effort to build an easy to use, cross platform input library capable of handling most input devices. Currently planned dev...
Cross Platform Object Oriented Input System. Meant to be very robust and compatiable with many systems and operating systems. Written in C# on .NET. The SharpInputSystem is an effort to build an easy to use, cross platform input library capable of handling most input devices. Currently planned dev...
Cross Platform Object Oriented Input System. Meant to be very robust and compatiable with many systems and operating systems. Written in C# on .NET. The SharpInputSystem is an effort to build an easy to use, cross platform input library capable of handling most input devices. Currently planned dev...
This is an extension to the globalmousekeyhook and InputSimulator library which allows you to tap keyboard and mouse,to detect and record their activity event when an application is inactive and runs in background.The Windows Input Simulator provides a simple .NET(C#) interface to simulate Keyboard ...