MonoGame component to display the frame rate.
Info
Version: | 2.0.2 |
Author(s): | dmanning23 |
Last Update: | Wednesday, January 8, 2020 |
.NET Fiddle: | Create the first Fiddle |
Project Url: | https://github.com/dmanning23/FrameRateCounter |
NuGet Url: | https://www.nuget.org/packages/FrameRateCounter |
Install
Install-Package FrameRateCounter
dotnet add package FrameRateCounter
paket add FrameRateCounter
FrameRateCounter Download (Unzip the "nupkg" after downloading)
Dependencies
monoandroid10
- MonoGame.Framework.Android(>= 3.7.0)
- AverageBuddy(>= 2.0.0)
- FontBuddy(>= 2.0.0)
- GameTimer(>= 2.0.0)
- MatrixExtensions(>= 2.0.0)
- RandomExtensions.dmanning23(>= 2.0.0)
- ResolutionBuddy(>= 2.0.0)
- Vector2Extensions(>= 2.0.0)
- MonoGame.Framework.WindowsDX(>= 3.7.0)
- AverageBuddy(>= 2.0.0)
- FontBuddy(>= 2.0.0)
- GameTimer(>= 2.0.0)
- MatrixExtensions(>= 2.0.0)
- RandomExtensions.dmanning23(>= 2.0.0)
- ResolutionBuddy(>= 2.0.0)
- Vector2Extensions(>= 2.0.0)
- MonoGame.Framework.iOS(>= 3.7.0)
- AverageBuddy(>= 2.0.0)
- FontBuddy(>= 2.0.0)
- GameTimer(>= 2.0.0)
- MatrixExtensions(>= 2.0.0)
- RandomExtensions.dmanning23(>= 2.0.0)
- ResolutionBuddy(>= 2.0.0)
- Vector2Extensions(>= 2.0.0)
Tags