Info
Version: | 1.1.1 |
Author(s): | Benjamin Ward |
Last Update: | Thursday, December 24, 2015 |
.NET Fiddle: | Create the first Fiddle |
Project Url: | https://github.com/WardBenjamin/Flare.Framework |
NuGet Url: | https://www.nuget.org/packages/Flare.Framework |
Install
Install-Package Flare.Framework
dotnet add package Flare.Framework
paket add Flare.Framework
Flare.Framework Download (Unzip the "nupkg" after downloading)
Dependencies
1 package depend on this package.
Tags
Also check out Flare.GUI, a small library that uses Flare for simple GUI rendering.
Changelogs:
v1.1.1: Adds access to keyboard and mouse events, icon, vsync setting. Also adds color constructors to Sprite and Text classes.
v1.1.0: Major (breaking) API refactor (hides OpenTK GameWindow)
v1.0.1: 2D text rendering and sprite rendering capabilities, using images loaded from file using System.Drawing and fonts compiled using AngelCode's BMFont, http://kvazars.com/littera, or any other compatible system.
For feature requests, issues, or contributions (which are welcome!), check out the Github page, https://github.com/WardBenjamin/Flare.Framework.