Top 20 NuGet gamedev Packages

Authentication, in-game commerce, player data, title data, inventory, characters, statistics, leaderboards, analytics and reporting, friends, multiplayer, matchmaking, tournaments, cloud script, trading, real-time event handling, player management, live ops, and server hosting for all major platform...
Microsoft Azure PlayFab XPlatCppSdk
XAudio2 and X3DAudio bindings
Vulkan low level bindings.
C# COM Interop classes for use with SharpGenTools generated libraries
A .NET wrapper for Microsoft's DirectXShaderCompiler.
A multimedia bindings and utilities
High performance cross platform .NET math library
Core DirectX library.
The Ultraviolet Framework is a .NET game development framework written in C#. This package contains the binding expressions compiler for the Ultraviolet Presentation Foundation. Quick start guides for development using the Ultraviolet Framework are available on the project's wiki at https://github....
The Ultraviolet Framework is a .NET game development framework written in C#. This package implements the FreeType2 Font Plugin for Ultraviolet. Additional licensing information is available at https://www.ultraviolet.tl/licenses
A .NET bindings for DXGI
Direct3D12 bindings.
Direct3D11 bindings.
Direct2D1 bindings.
D3DCompiler bindings.
Direct3D9 bindings.
The Ultraviolet Framework is a .NET game development framework written in C#. This package contains the platform compatibility shim for Android. Quick start guides for development using the Ultraviolet Framework are available on the project's wiki at https://github.com/tlgkccampbell/ultraviolet/wik...
The Ultraviolet Framework is a .NET game development framework written in C#. This package contains the Ultraviolet Presentation Foundation, a WPF-like framework for building user interfaces in the Ultraviolet Framework. Quick start guides for development using the Ultraviolet Framework are availab...
The Ultraviolet Framework is a .NET game development framework written in C#. This package contains the FMOD implementation of the Framework's audio subsystem. For licensing reasons, Ultraviolet does not include FMOD's native libraries. You will need to provide those yourself. Quick start guides f...