Top 20 NuGet Rendering Packages

Public fork of the C# SVG rendering library on codeplex: This started out as a minor modification to enable the writing of proper SVG strings. But now after almost two years we have so many fixes and improvements that we decided to share our current codebase to the public ...
The core of the C# math rendering engine - CSharpMath. Can display beautiful math equations and symbols from the LaTeX format. Needs a front end to function. Currently, front ends exist for iOS, SkiaSharp and Xamarin.Forms.
The SkiaSharp front end for CSharpMath.
Rendering interface fror CSharpMath using the Typography library.
The Xamarin.Forms front end for CSharpMath.
The iOS front end for CSharpMath.
The base code for a What You See Is What You Get math editor.
A collection of core enhancing tools, including Inversion of Control (IoC) container, command line processor, console output renderer, and more.
The VisualPlus Framework (VPF), VisualPlus UI for WinForms allows you to rapidly deploy professional .NET applications with customizable components and controls.
This package was built from the source at
Cross-platform FreeType bindings for C#.
Super awesome Indiegame library.
PDFium library binaries for linux x64.
This package implements a custom Particle System in Duality and showcases its functionality in a sample Scene.
This package contains a sample Scene that uses some very basic shaders to render sprites.
Introduces a naive implementation of dynamic lighting Components.
This package implements a custom sprite renderer that is able to smoothly blend between two animation frames using a shader, rather than switching between the two frames instantaneously.
This package implements a set of benchmarks for profiling Duality performance on your system.
This package demonstrates custom rendering setups with fullscreen post-processing effects or fixed-resolution rendering.
OsmSharp is an open-source mapping project.