A MonoGame library for splitting up a 2d game world into cells, used to speed up collision detection etc.
Info
| Version: | 4.0.0 |
| Author(s): | dmanning23 |
| Last Update: | Tuesday, October 31, 2023 |
| .NET Fiddle: | Create the first Fiddle |
| Project Url: | https://github.com/dmanning23/CellSpacePartition |
| NuGet Url: | https://www.nuget.org/packages/CellSpacePartition |
Install
Install-Package CellSpacePartition
dotnet add package CellSpacePartition
paket add CellSpacePartition
CellSpacePartition Download (Unzip the "nupkg" after downloading)
Dependencies
monoandroid10
- MonoGame.Framework.Android(>= 3.7.0)
- RectangleF(>= 2.0.0)
- MonoGame.Framework.WindowsDX(>= 3.7.0)
- RectangleF(>= 2.0.0)
- MonoGame.Framework.iOS(>= 3.7.0)
- RectangleF(>= 2.0.0)
Tags