Top 20 NuGet standard Packages
MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse.
This package provides you with MonoGame Framework that works on iOS.
A simple .NET Standard library which provides base interfaces and classes for dotnet applications implementing the Clean Architecture design pattern.
Manage your webhooks easily.
Manage your webhooks easily.
Manage your webhooks easily.
High performance cross platform .NET math library
A collection of extension methods that allow TheSadRogue.Primitives types to easily interface with MonoGame's equivalents.
Simple, framework-version-independent XML-based parser of csproj files. Works with traditional .NET Framework csproj files (old and new) and modern .NET core csproj files
Use Clizer to easily access your written services/commands via CLI. Documentation in README on Github.
Web client for LocalizeServer with optional caching support
MemoryCache implementation for LocalizeServer
MongoDB implementation for the LocalizeServer to fetch resources from a mongo db
MongoDB management implementation for the LocalizeServer to add, modyify or remove resources
This simple rule engine is a .NET Standard library 2.0, which uses Microsoft's DLR DynamicExpressionParser in the background. The goal was to make a simple engine which is easy to use and compatible with many projects.
Fork from GSoulavy.RuleEngine
Audit extensions for Cosmos.Models.
A .NET Standard client for Sentry
Raw SDL2 bindings for .NET. Used by Veldrid for window and input management.
Implementation of the Standard ML '97 Basis Library in F#.