Top 20 NuGet gpu Packages
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
ManagedCUDA aims an easy integration of NVidia's CUDA in .net applications written in C#, Visual Basic or any other .net language. This package includes only the core managedCuda library, no additional CUDA libraries and is platform independent.
Modern OpenGL bindings for C#.
It supports OpenGL 4.6 with relative extensions, OpenGL for Windows (WGL) with relative extensions, OpenGL for X11 1.4 (XGL) with relative extensions, Native Platform Interface 1.5 (EGL) with relative extensions, Broadcom VideoCore IV (Raspberry PI 2). Specifications ...
Provides Interop capabilities between AleaGPU and unmanaged code.
NVIDIA CUDA Toolkit redistributable native Windows x64 dependencies for use with the Compute.Bindings.CUDA package. The DLL files will be automatically copied to your project output directory.
Image filters for Android with OpenGL (based on GPUImage for iOS)
C# binding for Khiva library
This is the Veldrid rendering backend for SharpText; a GPU accelerated text renderer implemented in C#
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
SlimShader.VirtualMachine is an HLSL virtual machine for .NET
managedCuda-wrapper for CUBLAS (Windows/Linux/.net Framework 4.8/.net Core >3.1)
managedCuda-wrapper for NVRTC (Windows/Linux/.net Framework 4.8/.net Core >3.1)
ILGPU Lightning library for high-level GPU programming.
Samples can be found in the GitHub repository: https://github.com/m4rs-mt/ILGPU.Samples