Top 20 NuGet games Packages

CocosSharp's Custome Content Importers for Mac.
Pipeline tool for building CocosSharp's Content on Windows.
The SDK provide a quick and easy to use interface to add Xbox Controller inputs into your UWP (Universal Windows Platform )
Core classes from CocosSharp.dll to be referenced from any project in a solution instead of monstrous CocosSharp.PCL.Shared with tons of polluting references.
Otter is a 2d game development framework built on SFML.Net. It's primarily meant for PC, Mac, and Linux games.
UrhoSharp is a lightweight Game Engine suitable for using with C# and F# to create games that run on Android, iOS, Mac, Windows and Unix. The game engine is available as a portable class library, allowing your game code to be written once and shared across all platforms. UrhoSharp is powered by Urho...
A library for playing cards (standard and custom), draw piles and shuffling.
YukiNet is a Networkframework for Games. First version only for Unity Engine.
A .NET Standard 2.0 library for dice, including standard and custom dice.
AdsJumbo SDK for C++ / IL2CPP / DirectX Windows 10 apps and games. Monetize your Windows 10 app or game with banner and interstitial ads with top revenue and 100% fill rate. AdsJumbo advetising SDK supports UWP, Unity3D and HTML5 apps. Increase your revenue opportunities by putting ads in your Unive...
Restful API wrapper for the GiantBomb games database public API
The core Subterran library. Does not include rendering or input classes.
Input utilities for Subterran.
OpenGL rendering utilities for Subterran.
Entity Component System (ECS) framework. Can be used for games and other projects where composition is favored over inheritance. Github project can be found here: https://github.com/styxtwo/Primal
Use Achieve as a simple, unobtrusive way to insert an achievement system into your game. Achieve depends on MQLight for messaging. Both projects were specifically designed for games.