Top 20 NuGet game Packages

MINX is a C++ Game Development Framework that is designed to bring the simplicity that XNA once add for creating C# games to other languages.
ClashOfClans is a .NET library for accessing the Supercell's Clash of Clans API. This library provides easy to use API, strongly typed models, takes care of API throttling and supports multiple API tokens.
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
Entitas.VisualDebugging.Unity.Editor
Entitas.CodeGeneration.Plugins
Entitas.Blueprints.Unity.Editor
Altseed2はマルチプラットフォームな和製ゲームエンジンです。オブジェクト指向を用いて効率的にゲームを組み立てることができます。このパッケージにはゲームエンジンのライブラリ部分のみが含まれます。
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
Belot card game engine written in C#. Belot (Bridge-Belot or Belote) is a 32-card, trick-taking game popular in Bulgaria, France, Armenia, Croatia, Cyprus, Greece, Moldova, North Macedonia and also in Saudi Arabia.
Low-level bindings for RenderDoc used in WaveEngine
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
A list of cool shaders that can be used in the Stride game engine
Project YAGL. Game loop implementation.
Project YAGL. Game components system.