Top 20 NuGet game Packages
Package Description
Provides the ability to use Wave Engine in a UWP view
Provides a series of abstractions to access sensors in different platforms (e.g accelerometer, compass, device info, vibration etc...)
Provides DirectX12 rendering implementation for Wave Engine
Provides DirectX11 rendering implementation for Wave Engine
Provides utilities to work with different assets formats (e.g. audio formats, textures, 3D models...)
C# vulkan library with IDispose model and references counting
Provides and set of components that help developing Mixed Reality applications using Wave Engine.
Uses and control everything in the GameJolt Game API using this library from CR Series
A .NET library for creating multiplayer online game in decentralized fashion.
See also the docs for details:
https://docs.libplanet.io/
Official Stormancer client library for .NET 4.5.
Official Stormancer client library for .NET 4.5.
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
This library adds the various libraries to your project
that are required to build OpenGL applications on both the x86 and x64
architectures. Includes FreeGLUT, GLFW and GLEW.
Provides a service and set of components that provides Noesis GUI functionality
Provides an XAudio2 implementation for Wave Engine audio subsystem
Provides Vulkan rendering implementation for Wave Engine
Wave Engine's OpenGL and OpenGL ES implementation