Top 20 NuGet 3d Packages

Provides the ability to use Wave Engine in an iOS view
Provides a set of classes and helpers to extend the Editor.
Provides the ability to use Wave Engine in an Android view
Provides the ability to use the Web as a window system
Unofficial .Net Core API for Skecthfab Data API
A high-level 3D .NET Standard class library that gives you real-time 3D graphics with just a few lines of C# code. Supports multiple platforms and devices. See https://github.com/Blotch3D/Blotch3D for docs, source, examples, and details on building for other platforms.
This library facilitates the reading and writing of Stereo Lithograph (STL) files.
LightningChart Ultimate is the fastest 2D and 3D WinForms data visualization toolkit for science and finance. LightningChart Ultimate is entirely GPU accelerated (Direct3D) and performance optimized data visualization control for presenting masses of data in 2D XY graph, 3D XYZ, polar and 3D pie / d...
Modern OpenGL bindings for C#. It supports OpenGL 4.6 and OpenGL ES 3.2 with relative extensions, OpenGL for Windows (WGL) with relative extensions, OpenGL for X11 1.4 (XGL) with relative extensions, Native Platform Interface 1.5 (EGL) with relative extensions, Broadcom VideoCore IV (Raspberry PI 2...
CSharpGL wraps modern OpenGL features and some high-level common functions(text, scene, picking, UI etc) and offers general demostrations and documents. Inspired by SharpGL. For more information please check (http://bitzhuwei.github.io/CSharpGL/)
UrhoSharp is a lightweight Game Engine suitable for using with C# and F# to create games that run on Android, iOS, Mac, Windows and Unix. The game engine is available as a portable class library, allowing your game code to be written once and shared across all platforms. UrhoSharp is powered by Urho...
LightningChart® Ultimate is the fastest 2D and 3D WPF data visualization toolkit for science and finance. 3 WPF APIs included: - Non-Bindable for best performance - Semi-Bindable for great performance and property binding features - Fully-Bindable for properties and data binding in MVVM Lightnin...
Modern OpenGL bindings for C#. It supports OpenGL 4.6 with relative extensions, OpenGL for Windows (WGL) with relative extensions, OpenGL for X11 1.4 (XGL) with relative extensions, Native Platform Interface 1.5 (EGL) with relative extensions, Broadcom VideoCore IV (Raspberry PI 2). Specifications ...
The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research. OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handli...
Intel® RealSense™ SDK 2.0 is a cross-platform library for Intel® RealSense™ depth cameras (D400 series and the SR300) and the T265 tracking camera. This version automatically copies the required native realsense2.dll from Intel® RealSense™ SDK 2.0 (latest build 2.51.1 from April 21, 2021, build for...
A .NET Wrapper for the Open Asset Import (Assimp) library. The library is able to import dozens of different 3D model formats (e.g. OBJ, FBX, GLTF, Collada) and export to several formats (e.g. OBJ, GLTF, Collada). This release targets version 5.0.1 of the native library.
This package references all the needed package to getting started with WaveEngine.
Provides support to Spine 2D skeletal animation tool.
Provides a service to support Microsoft HoloLens AR system.
Hardware accelerated 3d drawing library built over Aiv.Fast2D