Info
Version: | 3.7.100 |
Author(s): | MonoGame Team |
Last Update: | Tuesday, August 20, 2019 |
.NET Fiddle: | Create the first Fiddle |
Project Url: | http://monogame.net/ |
NuGet Url: | https://www.nuget.org/packages/Ryan.MonoGame.Framework.Content.Pipeline |
Install
Install-Package Ryan.MonoGame.Framework.Content.Pipeline
dotnet add package Ryan.MonoGame.Framework.Content.Pipeline
paket add Ryan.MonoGame.Framework.Content.Pipeline
Ryan.MonoGame.Framework.Content.Pipeline Download (Unzip the "nupkg" after downloading)
Dependencies
- Microsoft.Win32.Registry(>= 4.5.0)
Tags
The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse.
This package provides you with the content pipeline for Windows, Mac and Linux which is used to compile raw content to xnb files.