Top 20 NuGet hololens Packages

Provides a series of abstractions to access sensors in different platforms (e.g accelerometer, compass, device info, vibration etc...)
Provides DirectX11 rendering implementation for Wave Engine
Provides classes which allow developer to model a game or app using a component-based architecture, as well as a default set of cross-platform services to connect every component of each target platform
Provides classes and components for connecting multiple clients across the network.
Provides a camera component for vision-based augmented reality using Vuforia
Provides the integration of Bullet physics component in Wave Engine
Provides an XAudio2 implementation for Wave Engine audio subsystem
Provides a set of classes and structures that define the common types shared between the rest of assemblies.
Provides components, behaviors and drawables, which allow developers to create games or apps reusing a lot of code
Provides a set of mathematics and calculation-related helper classes, shared between the rest of assemblies
Provides a service to translate HLSL to GLSL, ESSL, Metal and SPIR-V shader languages
Provides the ability to use Windows Forms as a window system
Provides a wrapper for the BulletSharp physics component
Provides a set of classes and helpers to extend the Editor.
Provides the targets needed in order to run in Windows platforms
Provides common MSBuild targets to run in different platforms
Provides a service and set of components that provides Noesis GUI functionality
Provides a service to support Microsoft MixedReality AR system (including Hololens)
Provides the ability to use WPF as a window system
Provides the ability to use Wave Engine in a UWP view