Top 20 NuGet xna Packages

Aether.Physics2D is a 2D collision detection system.
Aether.Physics2D is a 2D collision detection system.
Babylon Toolkit provides a complete toolbox for Silverlight 5 3D. It includes: A complete Effect class with shaders and parameters support, a Model/ModelMesh/ModelMeshPart object model, an importation system with support for .OBJ files, Cameras classes, a particles system and a lot of effects for di...
Farseer Physics XNA for WP7
LibNoise is used to generate coherent noise, a type of smoothly-changing noise. LibNoise can generate Perlin noise, ridged multifractal noise, and other types of coherent-noise. Coherent noise is often used by graphics programmers to generate natural-looking textures, planetary terrain, and other th...
Free XNA 2D Game Engine developed by Almirante Games (http://www.almirantegames.com)
Almirante Games - 2D Game Engine (Pipeline)
Provides core types and classes to use Graffiti on the Windows Phone 7 platform
Provides core types and classes to use Graffiti on the Windows 8 (Win RT) platform
Dynamic Particle System Framework for XNA. Supports Windows, Xbox 360, Windows Phone, and MonoGame (Windows RT and Mono For Android). NuGet does not always install the proper DLL reference for each project type, so you may need to remove the reference it adds and manually add the correct one.
Dynamic Particle System Framework for XNA assemblies compiled As Drawable Game Components. Supports Windows, Xbox 360, Windows Phone, and MonoGame (Windows RT and Mono For Android). NuGet does not always install the proper DLL reference for each project type, so you may need to remove the referenc...
Cocos2D-XNA is a simple game engine typically used for 2D games, educational software and 2D visualizations. This code allows games to be built with a write-once, run-anywhere approach. This package will add the Cocos2D-XNA dependencies to a Windows XNA game.
Inspector.Xna module for Gemini, adding editors for XNA types to the Inspector module.
MonoGame module for Gemini, providing WPF integration for MonoGame content.
Inspector.MonoGame module for Gemini, adding editors for MonoGame types to the Inspector module.
CocosSharp's Custome Content Importers for Mac.