Top 20 NuGet opengl Packages

CaveSystems Media Bibliothek.
This library adds the various libraries to your project that are required to build OpenGL applications on both the x86 and x64 architectures. Includes FreeGLUT, GLFW and GLEW.
Redistributable components for package 'nupengl.core'. This package should only be installed as a dependency. (This is not the package you are looking for).
Modern OpenGL bindings for C#, System.Windows.Forms utilities. It includes an UserControl implementation that ease the OpenGL context creation using WinForms UI designers. It supports Windows and GNU/Linux.
Modern OpenGL bindings for C# - Math Data Structures. Implements most blittable data structures required for OpenGL interop. Vertices, matrices and colors. Implements most of basic old-school OpenGL matrix math, i.e. projections or transforms.
Modern OpenGL bindings for C#. It supports OpenGL 4.6 and OpenGL ES 3.2 with relative extensions, OpenGL for Windows (WGL) with relative extensions, OpenGL for X11 1.4 (XGL) with relative extensions, Native Platform Interface 1.5 (EGL) with relative extensions, Broadcom VideoCore IV (Raspberry PI 2...
Modern OpenGL bindings for C#. It supports OpenGL 4.6 with relative extensions, OpenGL for Windows (WGL) with relative extensions, OpenGL for X11 1.4 (XGL) with relative extensions, Native Platform Interface 1.5 (EGL) with relative extensions, Broadcom VideoCore IV (Raspberry PI 2). Specifications ...
The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research. OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handli...
Modern OpenGL bindings for C#, Xamarin.Android utilities. It includes an SurfaceView implementation that ease the OpenGL context creation on Android.
Modern OpenGL bindings for C#, Broadcom VideoCore IV (Raspberry PI 2) utilities. It includes an simple window implementation that ease the OpenGL context creation.
NoesisGUI WGL Render Context
NoesisGUI GLX Render Context
OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specifications. GLM provides classes and functions designed and implemented with the same naming conventions and functionalities than GLSL so that anyone who knows GLS...
The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research. OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handli...
Modern OpenGL bindings for C#. It supports OpenGL 4.6 with relative extensions, OpenGL for Windows (WGL) with relative extensions, OpenGL for X11 1.4 (XGL) with relative extensions, Native Platform Interface 1.5 (EGL) with relative extensions, Broadcom VideoCore IV (Raspberry PI 2). Specifications ...
Modern OpenGL bindings for C# - Native window utilities. Native window implementation for OpenGL.Net. The following platforms are supported: - Windows - Linux/X11 (not implemented yet) - Raspberry PI VC4 (not implemented yet)
NoesisGUI Khronos EGL Render Context
Emotion is a cross-platform game engine written in C#, with the intent of removing overhead and providing abstraction without sacrificing control. The idea is, to make game development about game development and not about engine or low-level backend development, but allowing those who want to do tha...
QuickFont is a text rendering library for OpenTK. For more information please have a look at the GitHub repository https://github.com/opcon/QuickFont
QuickFont is a text rendering library for OpenTK. For more information please have a look at the GitHub repository https://github.com/opcon/QuickFont