Top 20 NuGet opengl Packages
NoesisGUI Khronos EGL Render Context
Provides the ability to use Wave Engine in a UWP view
Provides a series of abstractions to access sensors in different platforms (e.g accelerometer, compass, device info, vibration etc...)
Provides DirectX12 rendering implementation for Wave Engine
Provides DirectX11 rendering implementation for Wave Engine
Provides utilities to work with different assets formats (e.g. audio formats, textures, 3D models...)
Xamarin.Android Binding for Natario1's Transcoder, a hardware-accelerated video transcoding using Android MediaCodec APIs, without native code (no FFMPEG patent issues). Supports cropping to any dimension, concatenation, clipping, audio processing, video speed and much more. https://natario1.github....
Provides and set of components that help developing Mixed Reality applications using Wave Engine.
Bonsai Shaders Rendering Library containing modules for rendering complex 3D scenes.
Provides a service to support Oculus Rift headset.
Provides support to Social Gaming Network, which allows developers create leaderboards, achievements, etc...
Provides a service to support LeapMotion sensor.
Provides support for Google Cardboard VR system.
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
This library adds the various libraries to your project
that are required to build OpenGL applications on both the x86 and x64
architectures. Includes FreeGLUT, GLFW and GLEW.
Provides a service to support Microsoft Kinect v2.0 sensors.
Provides a service and set of components that provides Noesis GUI functionality
Provides an XAudio2 implementation for Wave Engine audio subsystem