Top 20 NuGet mouse Packages
This Mousetrap extension overwrites the default bind behavior and allows you to bind multiple combinations in a single bind call.
To use this extension, all you have to do is include the javascript on your page after you include Mousetrap.
This extension allows you to specify keyboard events that will work anywhere including inside textarea/input fields.
To use this extension, all you have to do is include the javascript on your page after you include Mousetrap.
This Mousetrap extension allows Mousetrap to be paused and unpaused without having to reset keyboard shortcuts and rebind them.
To use this extension, all you have to do is include the javascript on your page after you include Mousetrap.
SPA Tools is a set of tools and frameworks to help creating modern web apps.
This package contains a Draggable widget :
- Knockout optimized
- Binding Handler
SPA Tools is a set of tools and frameworks to help creating modern web apps.
This package contains a Ribbon widget :
- Knockout optimized
- Office Like
- Binding Handler
Automate/simulate actions with mouse and keyboard
A helper PCL (InputStateManager) for MonoGame useful for querying keyboard, mouse, touch and gamepad inputs.
Currently it provides convenience-methods in a fluent manner for:
- Keyboard (Key) Sub-context for 'Is' and 'Was', helper functions for 'Any-ALT (...SHIFT, CTRL)' and NumLock and CapsLock...
Abstractions for an input management system that can poll for input from keyboard, gamepads, mouse, and touchpanels.
Forked from the popular Nuclex Framework.
Provides an InputManager that can poll for input from keyboard, gamepads, mouse, and touchpanels.
Make sure to wire in functionality from Nuclectic.Input.* packages that match your target platform.
Forked from the popular Nuclex Framework.
This is an extension to the MouseKeyHook library which allows you to observe keyboard and mouse venets in reactive manner using Rx.Net (System.Reactive) extensions.
Leaflet Mouse Position (leaflet-mouse-position) binding library for Bridge.NET projects.
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and ma...
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and ma...
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and ma...
This is an extension to the globalmousekeyhook and InputSimulator library which allows you to tap keyboard and mouse,to detect and record their activity event when an application is inactive and runs in background.The Windows Input Simulator provides a simple .NET(C#) interface to simulate Keyboard ...
Cross Platform Object Oriented Input System.
Meant to be very robust and compatiable with many systems and operating systems. Written in C# on .NET.
The SharpInputSystem is an effort to build an easy to use, cross platform input library capable of handling most input devices. Currently planned dev...
Cross Platform Object Oriented Input System.
Meant to be very robust and compatiable with many systems and operating systems. Written in C# on .NET.
The SharpInputSystem is an effort to build an easy to use, cross platform input library capable of handling most input devices. Currently planned dev...
Cross Platform Object Oriented Input System.
Meant to be very robust and compatiable with many systems and operating systems. Written in C# on .NET.
The SharpInputSystem is an effort to build an easy to use, cross platform input library capable of handling most input devices. Currently planned dev...
Cross Platform Object Oriented Input System.
Meant to be very robust and compatiable with many systems and operating systems. Written in C# on .NET.
The SharpInputSystem is an effort to build an easy to use, cross platform input library capable of handling most input devices. Currently planned dev...
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.