Top 20 NuGet graphics Packages

Open source .NET binding for the Vulkan API
Open source .NET binding for the Vulkan API
Allows applications to be instrumented with marker events, for use with Microsoft PIX.
MacOS (CoreGraphics) backend for NGraphics
Modern OpenGL bindings for C#, Broadcom VideoCore IV (Raspberry PI 2) utilities. It includes an simple window implementation that ease the OpenGL context creation.
An extended OpenTK.GLControl fork allowing for additional design-time features
A simple way to draw a string that contains icons inline with normal characters.
Provides some common extensions like drawing shapes for CairoSharp
System.Drawing (GDI+) backend for NGraphics
iOS (CoreGraphics) backend for NGraphics
NGraphics is a cross platform library for rendering vector graphics on .NET. It provides a unified API for both immediate and retained mode graphics using high quality native renderers.
Modern OpenGL bindings for C# - Math Data Structures. Implements most blittable data structures required for OpenGL interop. Vertices, matrices and colors. Implements most of basic old-school OpenGL matrix math, i.e. projections or transforms.
A graphics library for games
Modern OpenGL bindings for C# - Native window utilities. Native window implementation for OpenGL.Net. The following platforms are supported: - Windows - Linux/X11 (not implemented yet) - Raspberry PI VC4 (not implemented yet)
Cairo Graphics Library -- .Net Standard 2.0 wrapper Cairo is designed to produce consistent output on all output media while taking advantage of display hardware acceleration when available. The cairo API provides operations similar to the drawing operators of PostScript and PDF. Operations in cair...
The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research. OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handli...
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and ma...
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and ma...