Top 20 NuGet glfw Packages

This library adds the various libraries to your project that are required to build OpenGL applications on both the x86 and x64 architectures. Includes FreeGLUT, GLFW and GLEW.
Redistributable components for package 'nupengl.core'. This package should only be installed as a dependency. (This is not the package you are looking for).
Minimal GLFW3 Bindings for C# with Vulkan support used by vke.net and crow
Arqanore is a 2D OpenGL framework used to make video games for Linux desktop and Windows desktop. It is built on top of my other library, Arqan, and therefore makes use of the GLFW window and input system. Please makee sure you install all required dependencies!! Read the readme in the repo for more...
Arqanore is a 2D OpenGL framework used to make video games for Linux desktop and Windows desktop. It is built on top of my other library, Arqan, and therefore makes use of the GLFW window and input system. Please makee sure you install all required dependencies!! Read the readme in the repo for more...
Arqanore is a 2D OpenGL framework used to make video games for Linux desktop and Windows desktop. It is built on top of my other library, Arqan, and therefore makes use of the GLFW window and input system. Please makee sure you install all required dependencies!! Read the readme in the repo for more...
Arqan is a class library contains bindings for OpenGL methods, enums and constants ranging from OpenGL1.0 to openGL4.4. On top of that this library provides bindings for GLFW methods, enums and constants. All the methods are pInvoked and seperated per OpenGL version. So for example, to call glBegin ...
C# vulkan library with IDispose model and references counting
The tex generator of arqanore converts png images to arqtex files, which are used by Arqanore
The font generator tool of Arqanore converts .ttf files into .arqfnt files, which Arqanore requires for font loading
Arqan is a class library contains bindings for OpenGL methods, enums and constants ranging from OpenGL1.0 to openGL4.4. On top of that this library provides bindings for GLFW methods, enums and constants. All the methods are pInvoked and seperated per OpenGL version. So for example, to call glBegin ...
Arqan is a class library contains bindings for OpenGL methods, enums and constants ranging from OpenGL1.0 to openGL4.4. On top of that this library provides bindings for GLFW methods, enums and constants. All the methods are pInvoked and seperated per OpenGL version. So for example, to call glBegin ...
OpenGL Version of the Delta Engine, uses GLFW3 (Pencil.Gaming). The Delta Engine allows you to develop applications and especially games for many different platforms (mobile, tablets, console, PC) completely under Windows with .NET or native C++ by using your favorite tools.
Package Description
GLFW is an Open Source, multi-platform library for creating windows with OpenGL contexts and receiving input and events. It is easy to integrate into existing applications and does not lay claim to the main loop. GLFW is written in C and has native support for Windows, OS X and many Unix-like syste...
GLFW3 Bindings for C# with Vulkan support via SharpVk
Complete, cross-platform, managed wrapper around the GLFW library for creating native windows with an OpenGL context.
C# bindings for GLFW, OpenGL, and Vulkan
Pencil.Gaming library to access the native GLFW3 framework
An open-source, cross-platform gaming library for C# with bindings for OpenGL, OpenAL, GLFW and Lua.