Top 20 NuGet game Packages
                The core assets module of the BitzSharp game engine
            
            
            
        
                The Core Netowkring module of the BitzSharp game engine
            
            
            
        
                monogame framework for adding blind accessibility
            
            
            
        
                Features:
- Create beautiful apps using flip cards
- Effect when you touch the flip view
- Put images in front and back
- Tag property to control the views
            
            
            
        
                High performance cross platform .NET math library
            
            
            
        
                Wave Engine's OpenGL common implementation
            
            
            
        
                C# Wrapper for LÖVE (https://love2d.org/). at https://github.com/endlesstravel/Love2dCS . Windows only
            
            
            
        
                C# Wrapper for LÖVE (https://love2d.org/). at https://github.com/endlesstravel/Love2dCS . Ubuntu only
            
            
            
        
                C# Wrapper for LÖVE (https://love2d.org/). at https://github.com/endlesstravel/Love2dCS . MacOS only
            
            
            
        
                Entitas.CodeGeneration.Attributes
            
            
            
        
                Entitas.Migration
            
            
            
        
                A collection of extension methods that allow TheSadRogue.Primitives types to easily interface with MonoGame's equivalents.
            
            
            
        
                YukiNet is a Networkframework for Games. First version only for Unity Engine.
            
            
            
        
                This is the Veldrid rendering backend for SharpText; a GPU accelerated text renderer implemented in C#
            
            
            
        
                Perlin is a lightweight crossplatform 2D game engine
            
            
            
        
                .NET(C#/F#) Wrapper for LÖVE 2d game engine(https://love2d.org/). Website : https://github.com/endlesstravel/Love2dCS
            
            
            
        
                A base game plugin ready to be customized
            
            
            
        
                
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                A test version of 'Champions'.
            
            
            
        
                A base library for creating cross platform game engines in .NET using OpenGL. Includes OpenGL, ImGUI, An MIT licensed ECS (https://github.com/isonil/EntityComponentSystem), etc. More features are planned (ex. ImGUI Hierarchy Controls) and the library will continue to grow as time goes on.