Top 20 NuGet game Packages

Aether.Physics2D is a 2D collision detection system.
A 2D game framework built on top of the MonoGame framework.
Low-level bindings for WebGPU used in WaveEngine
Low-level bindings for WebGPU used in WaveEngine
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
appMobi's Windows Phone 8 Game demo as a starting point for your html 5 development.
Raw SDL2 bindings for .NET. Used by Veldrid for window and input management.
A simple GDI renderer for the XGL.
A hardware accelerated Xna renderer for XGL.
An input synchronization library.
F# Implementation of BulletML for external DSL(SXML, FSB).
F# Implementation of BulletML. BulletML TypeProviders(Xml, Sxml, Fsb)
This package contains a small coop game for one to two players, controlled with mouse / keyboard and gamepads. Recommended to play with stereo audio at full volume.
RLNET is a lightweight API to help quickly create tile-based games for .NET. RLNET provides a console output, swappable colors, true color sprites, keyboard and mouse inputs. RLNET uses OpenTK
Library with extensions to SFML.Net types + some useful for gamedev classes. Features: * Vector extensions: conversion, dot, projection, comparision, rotation, angle, length, direction(normalization), bounding rectangle * Rect extensions: Bottom, Right, Position, Center, AABB from vectors, depth of...
Entity Component System (ECS) framework. Can be used for games and other projects where composition is favored over inheritance. Github project can be found here: https://github.com/styxtwo/Primal
This package contains a simple implementation of a commonly known casual game.
A simple C# library to interface with Counter-Strike: Global Offensive Game State Integration
Dream-Remoting is a networking solution primarily geared towards game development
Library for game developers that simplifies usage of meshes, shaders, materials and textures.