Top 20 NuGet effect Packages
Official client library for easily integrating with the Cloudinary service
AdvancedPhotoEffects contains many programmatic filters designed to edit photographic images. Similar to the filters in any modern photo manipulation application, the library contains filters such as GaussianBlurCommand, SharpenCommand, and commands to perform color correction.
AdvancedPhotoEffects contains many programmatic filters designed to edit photographic images. Similar to the filters in any modern photo manipulation application, the library contains filters such as GaussianBlurCommand, SharpenCommand, and commands to perform color correction.
Xamarin.Android bindings for Valkriaine's Bouncy. RecyclerView and NestedScrollView with physics-based bouncy overscroll effect
Xamarin.Android Binding for Romman Sabbir's AnimationX. A simple & awesome animation library for Android
Library for threading implicit parameters through method call chains
XFormsTouch: provides touch event notifications for Android and iOS via Xamarin.Forms Effect.
The code is copied from https://github.com/xamarin/xamarin-forms-samples/tree/master/Effects/TouchTrackingEffect and adapted to be used as a separate library.
Xamarin explains how it works at https://docs....
A fluent Android animation library
Custom control for your Xamarin.Forms project to customize the Keyboard Return button.
Ensure you call CustomEntryRenderer.Init() on each platform!
Built against Xamarin.Forms 2.5.0.280555
https://github.com/brminnick/EntryCustomReturnPlugin
New In This Release:...
Xamarin.Android Binding for CameraKit's BlurKir, the missing Android blurring library. Fast blur-behind layout that parallels iOS. BlurKit is an extraordinarily easy to use and performant utility to render real time blur effects in Android.
Custom WPF shader effects library.
If you want to add a nice bloom-effect to your game, this library will help you.
It's a portable library, so it will work with all MG flavors and it is pretty simple to use. Just create a BloomEffectRenderer in your game, hook it up (Initialize and UnloadContent) and tell it to render the effect a...
An easy blur library for Xamarin.Android
Describe your animation and run!
Xamarin.Android Bindings for Chrisvin Jem's Rubber Picker, an RubberPicker library contains the RubberSeekBar and RubberRangePicker, inspired by Cuberto's rubber-range-picker.
Xamarin.Android Binding for İbrahim Süren's Android Particles, a lightweight Particle Animation Library for Android
Xamarin.Android Binding for Jamshid Mamatkulov's WinterLayout, a winter theme view with the help of y = a*sin(x) function
Xamarin.Android Binding for AnnChar's ScalingAnimationDroid, an Android library for auto setting and scaling animate for views.
Xamarin.Android Binding for Cleveroad's BlurTutorial, a library for creating blur effects under Android UI elements
MonoGame.StrokeEffect is a library to generate strokes for Texture2D in MonoGame.
We also support Sprite Font.
We use a shader effect to process the outline