Top 20 NuGet directx Packages

A managed wrapper around D3D10.
A managed window.
Download the complete DirectX SDK, which contains the DirectX Runtime and all DirectX software required to create DirectX compliant applications.
a3d Runtime Library.
FW1FontWrapper is a font wrapper library for drawing text using Direct3D 11. It uses DirectWrite for formatting, text layout, and glyph caching, exposing basic DirectWrite text functionality for use with a D3D11 render target. The library is written in C++, and either compiles to a DLL or can be sta...
ILGPU SharpDX library.
Microsoft.Wpf.Interop.DirectX.D3D11Image is a version of D3DImage that supports DirectX 11 or DirectX 10. For more information, check out the project here: https://github.com/Microsoft/WPFDXInterop
Microsoft.Wpf.Interop.DirectX.D3D11Image is a version of D3DImage that supports DirectX 11 or DirectX 10. For more information, check out the project here: https://github.com/Microsoft/WPFDXInterop
Just another UI Framework for MonoGame
SharpDX wrapper. With this library you can make 2D game with ease!
A lightweight and easy-to-use C# graphics library backed by DirectX 11.
Veldrid integration for the SPIRV-Cross native library. Contains functionality to cross-compile SPIR-V bytecode into HLSL, GLSL, ESSL, and MSL shaders for use with Veldrid.
A .NET wrapper for Microsoft's DirectXShaderCompiler.
DirectX8 1 SDK
This version is for Windows desktop applications using Visual Studio 2019 (16.11) or Visual Studio 2022 and supports Windows 10 / Windows 11 including both DirectX 11 and DirectX 12. DirectXMesh, a shared source library for performing various geometry content processing operations including generat...
This version is for Windows desktop applications using Visual Studio 2019 (16.11) or Visual Studio 2022 and supports Windows 10 / Windows 11 including both DirectX 11 and DirectX 12. DirectXTex, a shared source library for reading and writing .DDS files, and performing various texture content proce...