Top 20 NuGet behavior Packages
This an extension to the behaviour tree library. It helps you build a tree using a fluent api.
A bridge package allowing smooth transition from LightBDD to LightBDD.NUnit2. After update to this version, the LightBDD package can be removed and LightBDD.NUnit2 should be used since then.
A bridge package allowing smooth transition from LightBDD.NUnit to LightBDD.NUnit2. After update to this version, the LightBDD.NUnit package can be removed and LightBDD.NUnit2 should be used since then.
Defines behaviors through (attached) dependency properties. Current version: Drag property, with (optional) location restore across sessions
A bridge package allowing smooth transition from LightBDD.XUnit to LightBDD.XUnit2. After update to this version, the LightBDD.XUnit package can be removed and LightBDD.XUnit2 should be used since then.
Easily add interactivity to your apps using XAML Behaviors. Now with UWP support! Behaviors encapsulate reusable functionalities for elements that can be easily added to your XAML without the need for more imperative code. This is the native version for C++ UWP projects.
This is a dll containing only 1 function, Undefined.Undefined.run(), which causes (mostly) undefined behavior. In a 1 in 30 million chance, it returns Undefined.Undefined.UUr_Num and causes less chaos, otherwise it does whatever it wants and returns a mostly random long value.
WPF Behavior for TextBlock component, play Fade out-in animation when text changed
Allows injection of custom headers into a WCF client endpoint. See https://github.com/melomenic/wcfheaderinjectionbehavior/blob/master/README.md for usage.
A powerful framework for .NET based on Automas and Tools that communicate with messages and events. The execution is asynchronous, multithreaded and follow every Automa's behavior. Each behavior is defined by attributes.