Top 20 NuGet gamedev Packages

The Ultraviolet Framework is a .NET game development framework written in C#. This package contains the platform compatibility shim for the .NET Core 2.2 platform. Quick start guides for development using the Ultraviolet Framework are available on the project's wiki at https://github.com/tlgkccampb...
BonEngine is a code-based game engine designed to be fast, simple and straightforward.
The Ultraviolet Framework is a .NET game development framework written in C#. This package contains an abstraction layer which allows Ultraviolet's OpenGL-based Graphics subsystem to communicate with its underlying environment. Quick start guides for development using the Ultraviolet Framework are ...
TrippyGL is a highly versatile, yet lightweight and simple to use OpenGL graphics library that runs on .NET Core. This package provides integration between TrippyGL.Fonts and the main TrippyGL package.
TrippyGL is a highly versatile, yet lightweight and simple to use OpenGL graphics library that runs on .NET Core. This package provides integration with the SixLabors.Fonts library for the TrippyGL.Fonts package, allowing the creation of TrippyGL fonts from common font file formats, such as as True...
The Ultraviolet Framework is a .NET game development framework written in C#. This package contains Ultraviolet's OpenGL bindings library, which is required by the OpenGL implementation of the Ultraviolet graphics subsystem. Quick start guides for development using the Ultraviolet Framework are ava...
Authentication, in-game commerce, player data, title data, inventory, characters, statistics, leaderboards, analytics and reporting, friends, multiplayer, matchmaking, tournaments, cloud script, trading, real-time event handling, player management, live ops, and server hosting for all major platform...
UI library for MonoGame.
A UI framework with positioning, anchoring, event handling, navigation, and more.
TrippyGL is a highly versatile, yet lightweight and simple to use OpenGL graphics library that runs on .NET Core. This package provides integration with the ImageSharp library, allowing loading and saving textures from files or images.
TrippyGL is a highly versatile, yet lightweight and simple to use OpenGL graphics library that runs on .NET Core. This package provides basic font creating/loading/saving functionality.
A highly versatile, yet lightweight and simple to use OpenGL graphics library that runs on .NET Core
The Multiplayer Host is a class library providing core features for multiplayer game servers.
UI system for MonoGame projects.
The Ultraviolet Framework is a .NET game development framework written in C#. This package contains Ultraviolet's command line tools, uvarchive and uvfont. Quick start guides for development using the Ultraviolet Framework are available on the project's wiki at https://github.com/UltravioletFramewo...
The Ultraviolet Framework is a .NET game development framework written in C#. This package contains the native dependencies required by the FreeType2 Font Plugin for Ultraviolet. Additional licensing information is available at https://www.ultraviolet.tl/licenses
The Ultraviolet Framework is a .NET game development framework written in C#. This package contains the native dependencies required by the Dear ImGui Plugin for Ultraviolet. Quick start guides for development using the Ultraviolet Framework are available on the project's wiki at https://github.com...
Reliable UDP networking library extended for the .NET environment
Core library to simulate NeutrinoParticles effects.
Templates to use when creating applications based on the Ultraviolet Framework.