Top 20 NuGet Packages

This package contains an implementation of the IDynamicImageResizer built using the SkiaSharp library. The repo for this library can be found on github: https://github.com/mono/SkiaSharp
ROS.NET is a CLR implementation of the ROS communication infratructure (topics, services, actions) that can communicate with standard ROS 1 nodes.
This package contains the the message base assembly which contains base clases for ROS messages, sevices and actions. Every assembly that contains ROS message types for ROS.NET must reference the MessageBase assembly.
This package contains UMT360 Client Object Libraries
API policies for https://www.nuget.org/packages/Unbreakable. This library is released more often than the main Unbreakable, and can be referenced and updated explicily to get the latest ones.
Tool to create a report for a certain Unbreakable policy (e.g. for source control/policy review).
Tool to create a report for a certain Unbreakable policy (e.g. for source control/policy review).
A simple and lightweight data access tool for .Net
Fast Enum Utiliities for .NET Core and Unity.
Unified.Json is JsonConverter for UnifiedId to use it as ValueObject.
Uri is a Uniform Resource Identifier parser library.
Package Description
C# Source Generator to create value-object, inspired by units of measure.
Convert different units of length, temperature, speed, fuel economy, frequency, pressure, area and plane angles
Simple, forward-compatible references to ANY Unity assembly on ANY platform.
Unity.Mvc3 is a library that allows simple Integration of Microsoft's Unity IoC container with ASP.NET MVC 3. This project includes a bespoke DependencyResolver that creates a child container per HTTP request and disposes of container resolved IDisposable instances at the end of the request.
Dependency Injection in ASP.NET WebForms using Unity.
Interpolation utility functions for easing, Bezier splines, and Catmull-Rom splines. Provides consistent calling conventions across these three interpolation types. Provides low level access via individual easing functions, for example EaseInOutCirc(), Bezier(), and CatmullRom(). Provides high level...
This package exists for backward compatibility. Otherwise Unity.WCF should be used directly.