Info
Version: | 2020.2.0.4055 |
Author(s): | Cole Campbell |
Last Update: | Tuesday, February 4, 2020 |
.NET Fiddle: | Create the first Fiddle |
Project Url: | https://github.com/tlgkccampbell/ultraviolet |
NuGet Url: | https://www.nuget.org/packages/Ultraviolet.Game.Android |
Install
Install-Package Ultraviolet.Game.Android
dotnet add package Ultraviolet.Game.Android
paket add Ultraviolet.Game.Android
Ultraviolet.Game.Android Download (Unzip the "nupkg" after downloading)
Dependencies
- Ultraviolet.OpenGL.Bindings(>= 2020.2.0.4055)
- Ultraviolet.Core(>= 2020.2.0.4055)
- Ultraviolet.BASS(>= 2020.2.0.4055)
- Ultraviolet.BASS.Native(>= 2020.2.0.4055)
- Ultraviolet.Shims.Android(>= 2020.2.0.4055)
- Ultraviolet(>= 2020.2.0.4055)
- Ultraviolet.OpenGL(>= 2020.2.0.4055)
- Ultraviolet.SDL2(>= 2020.2.0.4055)
- Ultraviolet.SDL2.Native(>= 2020.2.0.4055)
- Ultraviolet.Tools(>= 2020.2.0.4055)
Tags
This package contains all of the components needed to create a simple game for the Android platform using Xamarin.Android.
Quick start guides for development using the Ultraviolet Framework are available on the project's wiki at https://github.com/tlgkccampbell/ultraviolet/wiki.