Info
Version: | 3.7.106 |
Author(s): | MonoGame Team |
Last Update: | Sunday, November 3, 2019 |
.NET Fiddle: | Create the first Fiddle |
Project Url: | http://monogame.net/ |
NuGet Url: | https://www.nuget.org/packages/Ryan.MonoGame.Framework.WindowsDX |
Install
Install-Package Ryan.MonoGame.Framework.WindowsDX
dotnet add package Ryan.MonoGame.Framework.WindowsDX
paket add Ryan.MonoGame.Framework.WindowsDX
Ryan.MonoGame.Framework.WindowsDX Download (Unzip the "nupkg" after downloading)
Dependencies
net452
- SharpDX(>= 4.0.1)
- SharpDX.DXGI(>= 4.0.1)
- SharpDX.Direct2D1(>= 4.0.1)
- SharpDX.Direct3D11(>= 4.0.1)
- SharpDX.MediaFoundation(>= 4.0.1)
- SharpDX.XAudio2(>= 4.0.1)
- SharpDX.XInput(>= 4.0.1)
- SharpDX(>= 4.0.1)
- SharpDX.DXGI(>= 4.0.1)
- SharpDX.Direct2D1(>= 4.0.1)
- SharpDX.Direct3D11(>= 4.0.1)
- SharpDX.MediaFoundation(>= 4.0.1)
- SharpDX.XAudio2(>= 4.0.1)
- SharpDX.XInput(>= 4.0.1)
Tags
The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse.
This package provides you with MonoGame Framework that uses DirectX for rendering and works on Windows.