Info
| Version: | 3.7.106 | 
| Author(s): | MonoGame Team | 
| Last Update: | Sunday, November 3, 2019 | 
| .NET Fiddle: | Create the first Fiddle | 
| Project Url: | http://monogame.net/ | 
| NuGet Url: | https://www.nuget.org/packages/Ryan.MonoGame.Framework.WindowsDX | 
Install
Install-Package Ryan.MonoGame.Framework.WindowsDX
                        dotnet add package Ryan.MonoGame.Framework.WindowsDX
                        paket add Ryan.MonoGame.Framework.WindowsDX
                        
                                Ryan.MonoGame.Framework.WindowsDX Download (Unzip the "nupkg" after downloading)
                            
                        Dependencies
                                         net452 
                                        
                    - SharpDX(>= 4.0.1)
 - SharpDX.DXGI(>= 4.0.1)
 - SharpDX.Direct2D1(>= 4.0.1)
 - SharpDX.Direct3D11(>= 4.0.1)
 - SharpDX.MediaFoundation(>= 4.0.1)
 - SharpDX.XAudio2(>= 4.0.1)
 - SharpDX.XInput(>= 4.0.1)
 
- SharpDX(>= 4.0.1)
 - SharpDX.DXGI(>= 4.0.1)
 - SharpDX.Direct2D1(>= 4.0.1)
 - SharpDX.Direct3D11(>= 4.0.1)
 - SharpDX.MediaFoundation(>= 4.0.1)
 - SharpDX.XAudio2(>= 4.0.1)
 - SharpDX.XInput(>= 4.0.1)
 
Tags
                
The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse.
This package provides you with MonoGame Framework that uses DirectX for rendering and works on Windows.