PhysicsEditor for CocosSharp using Chipmunk NuGet Package

PhysicsEditor for CocosSharp using Chipmunk
Packages required:
- DynamicPlist v1.0
- ChipmunkSharp v7.




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Info

Version: 1.0.0
Author(s): Jose Medrano (@netonjm)
Last Update: Wednesday, September 24, 2014
.NET Fiddle: Create the first Fiddle
Project Url: https://github.com/netonjm/PhysicsEditor
NuGet Url: https://www.nuget.org/packages/PhysicsEditorChipmunk.Windows


Install
Install-Package PhysicsEditorChipmunk.Windows
dotnet add package PhysicsEditorChipmunk.Windows
paket add PhysicsEditorChipmunk.Windows
PhysicsEditorChipmunk.Windows Download (Unzip the "nupkg" after downloading)



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STATS

must-have-score

.5

avg-downloads-per-day

0

days-since-last-release

3500