Top 20 NuGet gamedev Packages

Authentication, in-game commerce, player data, title data, inventory, characters, statistics, leaderboards, analytics and reporting, friends, multiplayer, matchmaking, tournaments, cloud script, trading, real-time event handling, player management, live ops, and server hosting for all major platform...
Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
XAudio2 and X3DAudio bindings
Vulkan low level bindings.
Microsoft Azure PlayFab XPlatCppSdk
C# COM Interop classes for use with SharpGenTools generated libraries
A .NET wrapper for Microsoft's DirectXShaderCompiler.
A multimedia bindings and utilities
DirectComposition bindings.
Core DirectX library.
High performance cross platform .NET math library
Input library for MonoGame.
A .NET bindings for DXGI
Direct3D12 bindings.
Direct3D11 bindings.
Direct2D1 bindings.
D3DCompiler bindings.
Direct3D9 bindings.
BonEngine is a code-based game engine designed to be fast, simple and straightforward.
XInput bindings.