Top 20 NuGet waveengine Packages

Provides a specific implementation for every supported platform.
Provides classes which allow developer to model a game or app using a component-based architecture, as well as a default set of cross-platform services to connect every component of each target platform
Provides components, behaviors and drawables, which allow developers to create games or apps reusing a lot of code
This package references all the needed package to getting started with WaveEngine.
Provides a set of materials and shaders compatible with DirectX and OpenGL.
Provides a set of image effects to enhance the realism and final look.
Provides a set of classes and structures that define the common types shared between the rest of assemblies.
Provides support to 2D Tiled Map editor, which allows developers create orthogonal, isometric and hexagonal maps.
Provides a camera component for vision-based augmented reality using Vuforia
Provides a set of classes that provides Physics 2D implementation using native Box2D library.
Provides classes and components for visual testing.
Provides the integration of Bullet physics component in Wave Engine
Provides a cross-platform integration of ARCore and ARKit.
Provides classes and components for connecting multiple clients across the network.
Provides a service to support Oculus Rift headset.
Provides support to Social Gaming Network, which allows developers create leaderboards, achievements, etc...
Provides support to Spine 2D skeletal animation tool.
Provides a service to support LeapMotion sensor.
Provides support for Google Cardboard VR system.
Provides a service to support Microsoft HoloLens AR system.