Top 20 NuGet vulkan Packages

C.R.O.W. is a widget toolkit and rendering engine entirely developed in C# with templates, styles, compositing, and bindings.
C# vulkan binding
A low-level, hardware-accelerated graphics and compute library for .NET, with backends for Vulkan, Metal, Direct3D 11, OpenGL, and OpenGL ES. Veldrid can be used to create high-performance 2D and 3D games, simulations, tools, and other graphical applications.
Package Description
c# bindings for vkvg
ImGui integration for Veldrid. Provides a simple interface for rendering and interacting with ImGui.NET.
ImageSharp integration for Veldrid. Provides functionality for loading GPU Textures with ImageSharp.
Veldrid integration for the SPIRV-Cross native library. Contains functionality to cross-compile SPIR-V bytecode into HLSL, GLSL, ESSL, and MSL shaders for use with Veldrid.
GLFW3 Bindings for C# with Vulkan support
Provides classes which allow developer to model a game or app using a component-based architecture, as well as a default set of cross-platform services to connect every component of each target platform
Provides components, behaviors and drawables, which allow developers to create games or apps reusing a lot of code
A high speed C++17 Vulkan game engine glued to C#.
C# Bindings for the Vulkan API
Provides a set of classes and structures that define the common types shared between the rest of assemblies.
Provides a camera component for vision-based augmented reality using Vuforia
C# attributes and primitives for generating shader code via ShaderGen.
Provides the integration of Bullet physics component in Wave Engine
Build-time plugin which generates shader code during a post-build event.
Provides a service to support OpenVR platform (Like Oculus Rift, HTC Vive or Valve Index)
Provides a service and set of components that provides Noesis GUI functionality