Top 20 NuGet system Packages
Free XNA 2D Game Engine developed by Almirante Games (http://www.almirantegames.com)
Almirante Games - 2D Game Engine (Pipeline)
Classes for the new HttpClient Portable Class Library that support GZip and Deflate compression, using the Zlib.Portable library. Works on .NET 4.0, 4.0.3, & 4.5, Silverlight 4 & 5, Windows Phone 7.5 & 8, and Windows 8. Original idea (but a different implementation) from Gist by Morten Nielsen: http...
Dynamic Particle System Framework for XNA.
Supports Windows, Xbox 360, Windows Phone, and MonoGame (Windows RT and Mono For Android).
NuGet does not always install the proper DLL reference for each project type, so you may need to remove the reference it adds and manually add the correct one.
Dynamic Particle System Framework for XNA assemblies compiled As Drawable Game Components.
Supports Windows, Xbox 360, Windows Phone, and MonoGame (Windows RT and Mono For Android).
NuGet does not always install the proper DLL reference for each project type, so you may need to remove the referenc...
This is an extended Guid layer that can create version 5 Guid's. If you ever find the need for a Guid based on an arbitrary string given a work field (i.e. name space) this is the Guid creator for you.
If you ever need to know what version a particular Guid has, this stucture can help you wit...
Community library containing extending System functionality, like Stream-, Enumerable-, Dictionary objects and more.
Wolfpack.Contrib.Checks.Uptime
CSharpFITS package is a pure C# .NET port of Tom McGlynn's nom.tam.fits Java package. It provides native C# support for reading and writing FITS files.
Wolfpack.Contrib.Filters.MacAddress
HTTP server mock is a really useful tool for testing, it will help you to mock HTTP requests.
[4.0]
- PerformanceCollector
Extremely useful class giving ability to easily access performance counters regarding CPU, RAM and LAN usage in realtime with configuration, IDisposable and INotifyPropertyChanged support
- HyperVisorPerformanceCollector
Same features of PerformanceCollector class + sup...
Package System.Web.dll to avoid dll missing of deployment servers
Physical Unit System Framework. PhysicalMeasure is a C# library for handling physical quantities by specifying value and unit. Scaling of units and conversions between multiple unit systems are supported.
FTP server file system implementation for Microsoft OneDrive
Physical Unit System Framework. PhysicalMeasure is a C# library for handling physical quantities by specifying value and unit. Scaling of units and conversions between multiple unit systems are supported.
Wrapperator that provides interfaces and corresponding wrappers for system classes to allow faking them.
Contains the Napack Framework Client to create and update nano-scale packages. See https://napack.net for a full description.
The Command Management System supports the implementation of methods and classes as executable commands or actions.
This is e.g. practical if you want to implement chat bots or react to actions by incoming packets within a server.
Supported platforms:
* .NET 4.5
* .NET 4.6
* .NET Standard 2.0