Top 20 NuGet sound Packages
The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES, OpenAL and OpenCL. It runs on all major platforms and powers hundreds of apps, games and scientific research. It provides bindings for GLFW windowing, input and a game loop, and is the perfect start for your own game engi...
NAudio, an audio library for .NET
A light-weight and easy to use cross-platform audio player for Windows UWP/WPF, Xamarin.iOS, Xamarin.Android, Xamarin.Mac, Xamarin.tvOS, Tizen and Xamarin.Forms. Load wav and mp3 files from any location including a shared library. Works well for sound effects or music. Multiple instances can be inst...
SoundFingerprinting.Emy is a native C# client for Emy fingerprints storage. It provides ways to insert, query, delete entries from Emy. To learn more about SoundFingerprinting visit github page https://github.com/AddictedCS/soundfingerprinting. To learn more about Emy visit https://www.emysound.com
SoundFingerprinting is a C# framework that implements an efficient algorithm of audio fingerprinting and identification. Designed for developers, enthusiasts, researchers in the fields of audio processing, data mining, digital signal processing.
Library of media components (e.g., WAV file parser, DTMF frequency generator, etc.)
Basic audio recording for Windows desktop applications. Although .NET Standard compliant requires Windows API's for audio recording and playback.
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
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KY-038 analog sound sensor
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
Package Description
The SoundTouch library is originally written by Olli Parviainen in c++.
Although a .NET wrapper library is available, this library aims to be a complete rewrite in C#
It is an open-source audio processing library that allows changing the sound tempo, pitch and playback rate parameters independently...
This library allows to apply SoundTouch library effects on an NAudio WaveStream.
Features:
* Broad adjustment parameter ranges:
-- Tempo & Playback Rate adjustable in range -95% .. +5000%
-- The sound Pitch (key) adjustable in range -60 .. +60 semitones (+- 5 octaves).
* SoundStretch uses th...