Top 20 NuGet pcl Packages
Android backend for NGraphics
Portable content pipleline library for game development. Part of TOE: Tiny Open Engine.
PCL-friendly helpers for common socket tasks, built on top of the sockets-for-pcl project.
Changes the size of a captured image on the device. Particularly useful for sending images from the device to an API when you don't want massive files.
To use:
await CrossImageResizer.Current.ResizeImageWithAspectRatioAsync(originalImageByteArray, maxWidth, maxHeight);
**NOTE*...
Provides a screen mask special effect that fills the screen with a solid color.
Forked from the popular Nuclex Framework.
Provides vertex batch drawing capabilities similar to SpriteBatch. Also contains a 3D camera implementation, and a helpful DebugDrawer.
Forked from the popular Nuclex Framework.
Provides helpers for working with vertex definitions. Use VertexElementAttribute to annotate your custom vertex types, and then use VertexDefinitionBuilder to create arrays of VertexElement to instruct MonoGame how to read your vertices.
Forked from the popular Nuclex Framework.
Extends MonoGame with additional 3D geometry operations. Includes primitives for 1-, 2-, and 3-dimensional shapes, (within 3-dimensional space), with simplistic collision detection.
Forked from the popular Nuclex Framework.
Provides game state management.
Forked from the popular Nuclex Framework.
Provides an in-memory ContentManager which allows you to load content directly out of byte arrays.
Forked from the popular Nuclex Framework.
Contains basic contracts for a key value pair storage system
A portable text and binary serialization library for flat POCOs
Client library for accessing the Wunderlist API in .NET, that is lightweight and simple to use.
Supported Platforms:
- .NET Framework 4.5
- Windows 8
- Windows Phone 8.1
- Windows Phone Silverlight 8
- Portable Class Libraries
A lightweight PCL framework that helps you develop MVVM Xamarin.Forms applications easily.
Use Azure NotificationHub in your Xamarin Forms projects
Use a branded Google SignIn button in your Xamarin iOS and Android apps
Quick library for animating sprites in MonoGame
A simple mobile model code set used through several custom Xamarin Forms applications.