Top 20 NuGet opengl Packages
Provides a set of wave compilation tools (WaveExporter.CMD.exe, WaveConstantsCMD.exe)
Provides a set of wave compilation tools (WaveExporter.CMD.exe, WaveConstantsCMD.exe)
.NET Core library to render 3d scenes using OpenTK (OpenGL).
Complete, cross-platform, managed wrapper around the GLFW library for creating native windows with an OpenGL context.
Image filters for Android with OpenGL (based on GPUImage for iOS)
High performance cross platform .NET math library
Wave Engine's OpenGL common implementation
This is the Veldrid rendering backend for SharpText; a GPU accelerated text renderer implemented in C#
please report any issues to the github repo
disclaimer: this library uses glew to load opengl functions
if you are using a loader like glad make sure to initialize glew or switch to it
The professional graphics toolkit for .Net developers.
A base library for creating cross platform game engines in .NET using OpenGL. Includes OpenGL, ImGUI, An MIT licensed ECS (https://github.com/isonil/EntityComponentSystem), etc. More features are planned (ex. ImGUI Hierarchy Controls) and the library will continue to grow as time goes on.
Arqanore is a 2D OpenGL framework used to make video games for Linux desktop and Windows desktop. It is built on top of my other library, Arqan, and therefore makes use of the GLFW window and input system. Please makee sure you install all required dependencies!! Read the readme in the repo for more...
Arqanore is a 2D OpenGL framework used to make video games for Linux desktop and Windows desktop. It is built on top of my other library, Arqan, and therefore makes use of the GLFW window and input system. Please makee sure you install all required dependencies!! Read the readme in the repo for more...
Arqanore is a 2D OpenGL framework used to make video games for Linux desktop and Windows desktop. It is built on top of my other library, Arqan, and therefore makes use of the GLFW window and input system. Please makee sure you install all required dependencies!! Read the readme in the repo for more...
Low-level bindings for WebGPU used in WaveEngine
Low-level bindings for WebGPU used in WaveEngine
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
Axiom.RenderSystems.Xna
Pencil.Gaming library to access the native GLFW2 framework